The Fall of Max Payne and the Rise of true storytelling in games.

I know this is very late in the making as Max Payne and MP2 have both been out for some time. Be that as it may, I thought I’d talk a little bit about them both, as they are perhaps the most fun games I’ve played in a while. Understand first that my taste is likely not that of a typical gamer, and that the game I have played more than any other this year is without a doubt Dance Dance Revolution.

Max Payne was to me the first sign of a video game industry interested in taking the storytelling aspect of gaming to a new level- one where the story is not merely the icing on the ultra-violent cake, but the truly engaging end to the game itself. The story in Max Payne 1 takes center stage and not only draws in the player, but does much to explain Max’s own motivation in a why that might actually get you to empathize with him!

Update: Interviews with the Creators here and here. Turns out that the head writer also starred as Max in the original, and that not only do you get to interact with NPCs, but how you interact with them will apparently have some effect on how NPCs react to you later in the game. Guess I’d better go try the next difficulty level…
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Arrested D.

Are you watching Arrested
Development
? If not, you really really ought to be. Because in about 9 months you’ll be watching the “Complete Series on DVD.” What this show lacks in ratings, it makes up for in LAFFS!

Popularity: 5% [?]

Alias

Of the many things I like about Alias (besides its buffy-lite mixture of action, espionage, empowerment, pain, suffering and continuity) is the score. Yes, it frequently uses lots of pop music during its we-got-this-show-on-the-air-with-the-promise-of-sexy-syd scenes, there is a theme, I’ll call it the Syd’s Suffering theme, that comes in and is always high crying strings. Its very distinctive for a tv show of any kind and is the perfect compliment to the unending torture Sydney Bristow gets put through every week. The strings, when mixed properly with Syd’s pouty lips, get me every time. They really help to communicate loneliness and isolation that Syd faces week after week that makes me scream out, “FOR GOD’S SAKE LET HER LIIIIIIIVVVVEE!” This week, finally, she cracked a smile.

Popularity: 7% [?]

Testeriffic

We back on?

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DDR Freakz

I brought my pads home for thanksgiving hoping to get some quality DDR time in. Not only did I get it, but Cody and his friends took to it like syrup to HOTCAKES. Mad DDRing was had until the wee hours of the morning on Thursday and Friday. Favorite song? Kind Lady

[Listening to: A Familiar Noise Called "Train Director" - Olivia Tremor Control - (3:02)]

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