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	<title>Play My Cards Right &#187; Games</title>
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	<link>http://www.playmycardsright.org</link>
	<description>Sinking Ships Since the Dawn of Time</description>
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		<title>Dracula ECCCCKKKSS</title>
		<link>http://www.playmycardsright.org/games/dracula-ecccckkkss/</link>
		<comments>http://www.playmycardsright.org/games/dracula-ecccckkkss/#comments</comments>
		<pubDate>Sun, 18 Apr 2010 01:23:40 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=1130</guid>
		<description><![CDATA[I know I&#8217;m getting old but goddamn it if every time I try to play this remake of a game that was never even released in the US I barely make it to the second stage before I throw the PSP off the bus.  Maybe this is why I play RPGs so much- they don&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://invadergamer.files.wordpress.com/2008/09/castlevania.jpg" alt="" width="230" height="402" /> I know I&#8217;m getting old but goddamn it if every time I try to play this remake of a game that was never even released in the US I barely make it to the second stage before I throw the PSP off the bus.  Maybe this is why I play RPGs so much- they don&#8217;t require the dexterity and willingness for torture that a game like this demands.  Indeed this is what most games demanded back in the day.  RPGs, especially the old school Japanese variety I&#8217;ve been playing lately feel like a walk in the park, repetitive, simple gameplay and a sense of progression whose only requirement is your time.  Of course back then I was more than happy to use a cheat or code I picked up in Nintendo Power, these days I have some kind of purist mentality that demands I avoid gamefaqs unless absolutely necessary.  Absolutely necessary should not be before I reach the end of the second stage.  And what is the deal with hiding the aspects of this game that i actually want- Castlevania- Symphony of the Night and the original Dracula X ROM- within the game itself?  This one is heading right up to the unfun category.</p>
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		<title>&#8230;by any other name&#8230; (Final Fantasy XIII)</title>
		<link>http://www.playmycardsright.org/games/by-any-other-name-final-fantasy-xiii/</link>
		<comments>http://www.playmycardsright.org/games/by-any-other-name-final-fantasy-xiii/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 01:19:42 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=1122</guid>
		<description><![CDATA[If Final Fantasy XIII were named Ultimate Illiad and made by a company that wasn&#8217;t Square Enix, it would not have been reviewed nearly as well as it has, nor would it be as controversial as it has.  Unfortunately, I&#8217;ll never find out whether all of the Internet Rage is justified.  After reading Christian Nutt&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>If Final Fantasy XIII were named Ultimate Illiad and made by a company that wasn&#8217;t Square Enix, it would not have been reviewed nearly as well as it has, nor would it be as controversial as it has.  Unfortunately, I&#8217;ll never find out whether all of the Internet Rage is justified.  After reading Christian Nutt&#8217;s <a href="http://ferricide.livejournal.com/884751.html#cutid1" target="_blank">sprawling review</a>, I&#8217;ve decided I&#8217;m not going to play it.  Parts of the review cover game mechanics I literally can not comprehend.  And if said mechanics make up a battle system that many claim is the games one good aspect, I&#8217;m done.  The story seems to be meandering and hard to digest.  If those two things aren&#8217;t worth the effort in an RPG, then the game simply is not worth what limited time I have.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pile of Shame</title>
		<link>http://www.playmycardsright.org/games/pile-of-shame/</link>
		<comments>http://www.playmycardsright.org/games/pile-of-shame/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 01:08:35 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=1098</guid>
		<description><![CDATA[Take that phrase as you will, here it is.]]></description>
			<content:encoded><![CDATA[<p>Take that phrase as you will, <a href="http://www.playmycardsright.org/pile-of-shame/" target="_blank">here it is</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Love is&#8230;</title>
		<link>http://www.playmycardsright.org/games/love-is/</link>
		<comments>http://www.playmycardsright.org/games/love-is/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 00:49:51 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=1090</guid>
		<description><![CDATA[Dawn still being married to me after being in the same room as me while I listened to the Game Collecting episode of Retronauts.]]></description>
			<content:encoded><![CDATA[<p>Dawn still being married to me after being in the same room as me while I listened to the <a href="http://www.1up.com/do/minisite?cId=3156908" target="_blank">Game Collecting episode of Retronauts</a>.</p>
]]></content:encoded>
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		<item>
		<title>New Video: Marble Madness</title>
		<link>http://www.playmycardsright.org/games/new-video-marble-madness/</link>
		<comments>http://www.playmycardsright.org/games/new-video-marble-madness/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 00:59:09 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bush]]></category>
		<category><![CDATA[Clinton]]></category>
		<category><![CDATA[Earthquake]]></category>
		<category><![CDATA[Haiti]]></category>
		<category><![CDATA[Marble Madness]]></category>
		<category><![CDATA[NES]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=1075</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><object width="340" height="285"><param name="movie" value="http://www.youtube.com/v/L2ppYN-dWa4&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/L2ppYN-dWa4&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="340" height="285"></embed></object></p>
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		<item>
		<title>When games become games&#8230;</title>
		<link>http://www.playmycardsright.org/games/when-games-become-games/</link>
		<comments>http://www.playmycardsright.org/games/when-games-become-games/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 00:16:39 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[EA]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=1031</guid>
		<description><![CDATA[and stop being experiences: Who decided that putting a game of Space Basketball into the 10th of 12 levels of a survival horror game was a good idea?  Having Isaac shoot hoops in the midst of a genocidal space zombie attack lends credence to the ever increasing notion that Mr. Clarke is in fact an [...]]]></description>
			<content:encoded><![CDATA[<p>and stop being experiences:</p>
<p><img class="alignleft" title="Zero G Basketball" src="http://playstationlifestyle.net/trophies/data/NPWR00464_00/TROP022.PNG" alt="" width="240" height="240" /></p>
<p>Who decided that putting a game of Space Basketball into the 10th of 12 levels of a survival horror game was a good idea?  Having Isaac shoot hoops in the midst of a genocidal space zombie attack lends credence to the ever increasing notion that Mr. Clarke is in fact an <a href="http://www.giantbomb.com/unreliable-narrator/92-191/" target="_blank">unreliable narrator</a>.  I&#8217;m all for breaking the <a href="http://www.playmycardsright.org/video-games/tension/" target="_blank">tension</a> but c&#8217;mon folks.</p>
]]></content:encoded>
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		<item>
		<title>Why EA is skipping 360 for EA Sports Active 2.0</title>
		<link>http://www.playmycardsright.org/games/why-ea-is-skipping-360-for-ea-sports-active-2-0/</link>
		<comments>http://www.playmycardsright.org/games/why-ea-is-skipping-360-for-ea-sports-active-2-0/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 01:46:17 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Fitness]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=1014</guid>
		<description><![CDATA[One word: Bluetooth]]></description>
			<content:encoded><![CDATA[<p>So EA Sports Active 2.0 is coming out on the PSWii and a <a href="javascript:void(0)/*282*/" target="_blank">few</a> <a href="javascript:void(0)/*283*/" target="_blank">sites</a> have been treating this as some kind of surprise or affront to the 360.  The truth is probably more technical than conspiratorial:</p>
<p>Bluetooth</p>
<p>It may not be the only reason but seeing as both the <a href="javascript:void(0)/*280*/" target="_blank">Wii</a> and the <a href="javascript:void(0)/*281*/" target="_blank">PS3</a> support Bluetooth out of the box it is pretty likely that it was more cost effective to build a single one-size-fits-all peripheral for the game rather than build an entirely new one just for the 360 and pay Microsoft <a href="javascript:void(0)/*284*/" target="_blank">licensing fees</a> on top of it.  They may even be able to squeeze iPhone and iPod touch out of this one device as well.  For a company trying to cut costs in today&#8217;s economic reality, sticking with standards may be the right way to go.  If anyone has financial information on just how much it cost MTV and Activition to build peripherals for their plastic toy games, I&#8217;d love to see it.</p>
<p>Of course, EA may just have seen some synergy in the introduction of the <a href="javascript:void(0)/*285*/" target="_blank">Playstation Move</a> and the <a href="javascript:void(0)/*286*/" target="_blank">UI</a> it shares with Wii.  Or they&#8217;re waiting for the <a href="javascript:void(0)/*287*/" target="_blank">moneyhat</a>.</p>
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		<item>
		<title>Random Thoughts on Mass Effect 2 (part 2)</title>
		<link>http://www.playmycardsright.org/games/random-thoughts-on-mass-effect-2-part-2/</link>
		<comments>http://www.playmycardsright.org/games/random-thoughts-on-mass-effect-2-part-2/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 03:01:13 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=993</guid>
		<description><![CDATA[Quick rundown of my playthrough: Played it on Normal and it was in no way a challenge.  Now I didn&#8217;t play it for the challenge.  I played it for the story and the choices I&#8217;d make and because I&#8217;m really into the universe, though I can&#8217;t say whether I&#8217;m into it because of anything beyond [...]]]></description>
			<content:encoded><![CDATA[<p>Quick rundown of my playthrough:</p>
<ul>
<li>Played it on Normal and it was in no way a challenge.  Now I didn&#8217;t play it for the challenge.  I played it for the story and the choices I&#8217;d make and because I&#8217;m really into the universe, though I can&#8217;t say whether I&#8217;m into it because of anything beyond how richly developed it is.</li>
<li>Doing a New Game+ on insanity and it is frustratingly difficult</li>
<li>My Shepard had a relationship with a character from the first game, and she did not pursue anyone in this one.  This may pay off in part 3 but it also closes off a lot of possibilities as well.</li>
<li>She opted to save a kid about to enroll in a mercenary squad.</li>
<li>Managed to keep her crew member from being exiled as well as stall a potential war.</li>
<li>Opted to kill off a band of rebels rather than brainwash their entire race.</li>
<li>Finally, at the end of the game, my Shep chose to cut off relations with the group sponsoring her mission rather than allowing them to pursue their own agenda.</li>
</ul>
<p>There are a lot of loose threads that I can not wait to see tied up.</p>
]]></content:encoded>
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		<item>
		<title>Random Thoughts on Mass Effect 2 (part 1)</title>
		<link>http://www.playmycardsright.org/games/random-thoughts-on-mass-effect-2-part-1/</link>
		<comments>http://www.playmycardsright.org/games/random-thoughts-on-mass-effect-2-part-1/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 02:49:37 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=991</guid>
		<description><![CDATA[Although I was thoroughly engrossed in the story of Mass Effect 2, my story of Mass Effect 2, I couldn&#8217;t help but feel a little weird when Dawn was watching me play through my choices.  Yes, this included romance dialog but even regular old paragon vs renegade type conversation.  The world of Mass Effect isn&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>Although I was thoroughly engrossed in the story of Mass Effect 2, my story of Mass Effect 2, I couldn&#8217;t help but feel a little weird when Dawn was watching me play through my choices.  Yes, this included romance dialog but even regular old paragon vs renegade type conversation.  The world of Mass Effect isn&#8217;t any more geeky and sci-fi than Farscape, in a lot of ways it is actually more convincingly conceived, but at the same time, the movie-like presentation mixed with dinosaurs in armor and musical-singing Salarians just seemed a little too&#8230;nerdy?</p>
<p>As much as this is Bioware&#8217;s &#8220;blockbuster&#8221; game, there is something about the way it is presented that still lands it firmly in the domain of geekiness.  Certainly Farscape is a geeky show but I get the feeling that non-gamers would really be willing to sit through someone&#8217;s playthrough of the game.  Certainly the mechanics are part of it- watching someone shoot and shoot and shoot their way through a story isn&#8217;t fun if you aren&#8217;t doing the shooting.  But is there something about the choose-your-own-adventureness of the story that diminishes it in some way?  I&#8217;m really not sure.</p>
<p>The game does tell a good story, but I don&#8217;t think it really says anything new.  I suppose it doesn&#8217;t necessarily need to but when a game is this hyped and this loved one would hope that it might deliver something more than a good heist.</p>
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		<item>
		<title>Progress</title>
		<link>http://www.playmycardsright.org/games/progress/</link>
		<comments>http://www.playmycardsright.org/games/progress/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 02:17:48 +0000</pubDate>
		<dc:creator>Luke</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.playmycardsright.org/?p=972</guid>
		<description><![CDATA[How does this Yet in light of today&#8217;s games, the DS version looks antiquated as well.  Granted the 1990 graphics were terrible even for the time.]]></description>
			<content:encoded><![CDATA[<p>How does this</p>
<div class="wp-caption alignnone" style="width: 266px"><img src="http://www.coolrom.com/screenshots/nes/Dragon%20Warrior%204%20(2).gif" alt="" width="256" height="224" /><p class="wp-caption-text">Dragon Quest 4 :: NES :: 1990</p></div>
<div class="wp-caption alignnone" style="width: 270px"><img src="http://www.chewingpixels.com/wp-content/uploads/2008/09/dragon-quest-4.jpg" alt="" width="260" height="404" /><p class="wp-caption-text">Dragon Quest 4 :: DS :: 2007</p></div>
<p>Yet in light of today&#8217;s games, the DS version looks antiquated as well.  Granted the 1990 graphics were terrible even for the time.</p>
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